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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Rendering > API/Runtime/Engine/Rendering/FSkeletalMeshVertexDataInterface
- FSkeletalMeshVertexDataInterface::ResizeBuffer()
- TSkeletalMeshVertexData::ResizeBuffer()
- TSkeletalMeshVertexData::ResizeBuffer()
- TSkeletalMeshVertexData::ResizeBuffer()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshVertexBuffer.h |
| Include | #include "Rendering/SkeletalMeshVertexBuffer.h" |
void ResizeBuffer
&40;
uint32 NumVertices
&41;
Remarks
Resizes the vertex data buffer, discarding any data which no longer fits.
Parameters
| Name | Description |
|---|---|
| NumVertices | The number of vertices to allocate the buffer for. |