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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Rendering > API/Runtime/Engine/Rendering/FSkeletalMeshVertexDataInterface
- FSkeletalMeshVertexDataInterface::GetStride()
- TSkeletalMeshVertexData::GetStride()
- TSkeletalMeshVertexData::GetStride()
- TSkeletalMeshVertexData::GetStride()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshVertexBuffer.h |
Include | #include "Rendering/SkeletalMeshVertexBuffer.h" |
uint32 GetStride&40;&41; const
The stride of the vertex data in the buffer.