Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Rendering
Inheritance Hierarchy
- FRenderResource
- FSkeletalMeshHalfEdgeBuffer
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshHalfEdgeBuffer.h |
| Include | #include "Rendering/SkeletalMeshHalfEdgeBuffer.h" |
Syntax
class FSkeletalMeshHalfEdgeBuffer : public FRenderResource
Remarks
Render resource containing the half edge buffers.
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | CleanUp () |
||
| FRHIInfo | CreateRHIBuffer
(
FRHICommandListBase& RHICmdList |
||
| FRHIShaderResourceView * | |||
| int32 | |||
| FRHIShaderResourceView * | |||
| void | Init
(
const FSkeletalMeshLODRenderData& InLodRenderData |
||
| void | InitRHIForStreaming
(
FRHIInfo RHIInfo, |
||
| bool | |||
| bool | |||
| void | ReleaseRHIForStreaming
(
FRHIResourceUpdateBatcher& Batcher |
||
| void |
Overridden from FRenderResource
| Type | Name | Description | |
|---|---|---|---|
| void | InitRHI
(
FRHICommandListBase& RHICmdList |
Initializes the RHI resources used by this resource. | |
| void | ReleaseRHI () |
Releases the RHI resources used by this resource. |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FRHIInfo |