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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Rendering
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODImporterData.h |
| Include | #include "Rendering/SkeletalMeshLODImporterData.h" |
Syntax
struct FInlineReductionCacheData
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint32 | CacheLODTriCount | ||
| uint32 | CacheLODVertexCount |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | GetCacheGeometryInfo
(
uint32& LODVertexCount, |
Return the cache count of vertices and triangles. | |
| void | SetCacheGeometryInfo
(
const FSkeletalMeshLODModel& SourceLODModel |
Caching those value since this is a slow operation to load the bulk data to retrieve the original geometry information | |
| void | SetCacheGeometryInfo
(
uint32 LODVertexCount, |