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Unreal Engine C++ API Reference > Runtime > Engine > Rendering > FDuplicatedVerticesBuffer
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshDuplicatedVerticesBuffer.h |
Include | #include "Rendering/SkeletalMeshDuplicatedVerticesBuffer.h" |
void Init
&40;
const int32 NumVertices,
const TMap< int32, TArray< int32 >> & OverlappingVertices
&41;