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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Rendering
References
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|
| Module |
Engine |
| Header |
/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshVertexBuffer.h |
| Include |
#include "Rendering/SkeletalMeshVertexBuffer.h" |
Syntax
class FDummySkeletalMeshVertexBuffer
Vertex buffer with static lod chunk vertices for use with GPU skinning
Variables
| |
Type |
Name |
Description |
 |
FShaderResourceViewRHIRef |
SRVValue |
Guaranteed only to be valid if the vertex buffer is valid |
Destructors
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Type |
Name |
Description |
 |
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Destructor |