Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Rendering > API/Runtime/Engine/Rendering/FCoarseMeshStreamingManager
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Rendering/NaniteCoarseMeshStreamingManager.h |
| Include | #include "Rendering/NaniteCoarseMeshStreamingManager.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Rendering/NaniteCoarseMeshStreamingManager.cpp |
void RequestUpdateCachedRenderState
&40;
const UStreamableRenderAsset &42; RenderAsset
&41;
Remarks
Request rebuild of the cached render state for the given handle