Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/ProfilingDebugging
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- USubsystem
- UWorldSubsystem
- ULevelStreamingProfilingSubsystem
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ProfilingDebugging/LevelStreamingProfilingSubsystem.h |
| Include | #include "ProfilingDebugging/LevelStreamingProfilingSubsystem.h" |
Syntax
UCLASS (MinimalAPI)
class ULevelStreamingProfilingSubsystem : public UWorldSubsystem
Remarks
This subsystem captures level streaming operations for a specified time and outputs a .tsv (tab separated values) file to the profiling directory containing the amount of time spent loading levels and the time levels spent queuing for theability to load.
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AugmentReportHeader
(
FUtf8StringBuilderBase& Builder |
Gives child classes an opportunity to add additional data to the final report. | |
| void | AugmentReportRow
(
FUtf8StringBuilderBase& Builder, |
Gives child classes an opportunity to add additional data to the final report. | |
| const TCHAR * | |||
| double | Access to tuning values set by cvars for other systems. | ||
| TConstArrayView< FLevelStats > | |||
| bool | IsTracking () |
||
| void | PostReport () |
Gives child classes an opportunity to clean up after a report is produced. | |
| void | Begin recording timings for level streaming events. | ||
| void | Top recording timings for level streaming events and output a .tsv (tab separated values) file to the Profiling directory. | ||
| void | UpdateTrackingData
(
int32 TrackingIndex, |
Gives child classes an opportunity to track additional data along with the main report. |
Overridden from UWorldSubsystem
| Type | Name | Description | |
|---|---|---|---|
| bool | DoesSupportWorldType
(
const EWorldType::Type WorldType |
||
| void | Called once all UWorldSubsystems have been initialized |
Overridden from USubsystem
| Type | Name | Description | |
|---|---|---|---|
| void | Deinitialize () |
Implement this for deinitialization of instances of the system | |
| bool | ShouldCreateSubsystem
(
UObject* Outer |
Override to control if the Subsystem should be created at all. |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FActiveLevel | |||
| FLevelStats |
Enums
| Type | Name | Description | |
|---|---|---|---|
| ELevelState |