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Unreal Engine C++ API Reference > Runtime > Engine > ProfilingDebugging > UHealthSnapshotBlueprintLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ProfilingDebugging/HealthSnapshot.h |
Include | #include "ProfilingDebugging/HealthSnapshot.h" |
Source | /Engine/Source/Runtime/Engine/Private/ProfilingDebugging/HealthSnapshot.cpp |
static void LogPerformanceSnapshot
&40;
const FString SnapshotTitle,
bool bResetStats
&41;
Remarks
Writes a snapshot to the log. Captures memory stats by default. Also captures performance stats if called after StartHealthSnapshotChart and before SopHealthSnapshotChart.
Parameters
Name | Description |
---|---|
SnapshotTitle | The name to be given to the new HealthSnapshot. |