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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void PrecacheMaterialPSOs
(
const FMaterialInterfacePSOPrecacheParamsList& PSOPrecacheParamsList, |
Precache all PSOs for the given material data. | PSOPrecacheMaterial.h | |
FMaterialPSOPrecacheRequestID PrecacheMaterialPSOs
(
const FMaterialPSOPrecacheParams& MaterialPSOPrecacheParams, |
Precache all PSOs for the given material and parameters. | PSOPrecacheMaterial.h |
PrecacheMaterialPSOs(const FMaterialInterfacePSOPrecacheParamsList &, TArray< FMaterialPSOPrecacheRequestID > &, FGraphEventArray &)
Description
Precache all PSOs for the given material data.
| Name | PrecacheMaterialPSOs |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/PSOPrecacheMaterial.h |
| Include Path | #include "PSOPrecacheMaterial.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PSOPrecacheMaterial.cpp |
void PrecacheMaterialPSOs
(
const FMaterialInterfacePSOPrecacheParamsList & PSOPrecacheParamsList,
TArray < FMaterialPSOPrecacheRequestID > & OutMaterialPSOPrecacheRequestIDs,
FGraphEventArray & OutGraphEvents
)
PrecacheMaterialPSOs(const FMaterialPSOPrecacheParams &, EPSOPrecachePriority, FGraphEventArray &)
Description
Precache all PSOs for the given material and parameters.
| Name | PrecacheMaterialPSOs |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/PSOPrecacheMaterial.h |
| Include Path | #include "PSOPrecacheMaterial.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PSOPrecacheMaterial.cpp |
FMaterialPSOPrecacheRequestID PrecacheMaterialPSOs
(
const FMaterialPSOPrecacheParams & MaterialPSOPrecacheParams,
EPSOPrecachePriority Priority,
FGraphEventArray & GraphEvents
)