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API > API/Runtime > API/Runtime/Engine
| Name | FMaterialPSOPrecacheParams |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/PSOPrecache.h |
| Include Path | #include "PSOPrecache.h" |
Syntax
struct FMaterialPSOPrecacheParams
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FeatureLevel | ERHIFeatureLevel::Type | PSOPrecache.h | ||
| Material | FMaterial * | PSOPrecache.h | ||
| PrecachePSOParams | FPSOPrecacheParams | PSOPrecache.h | ||
| VertexFactoryData | FPSOPrecacheVertexFactoryData | PSOPrecache.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FMaterialPSOPrecacheParams& rhs |
PSOPrecache.h | ||
bool operator==
(
const FMaterialPSOPrecacheParams& Other |
PSOPrecache.h |