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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/PhysicsEngine > API/Runtime/Engine/PhysicsEngine/UClusterUnionComponent
- IPhysicsComponent::GetPhysicsObjectByName()
- UPrimitiveComponent::GetPhysicsObjectByName()
- UClusterUnionComponent::GetPhysicsObjectByName()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ClusterUnionComponent.h |
| Include | #include "PhysicsEngine/ClusterUnionComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/ClusterUnionComponent.cpp |
virtual Chaos::FPhysicsObject &42; GetPhysicsObjectByName
&40;
const FName & Name
&41; const