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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UPrimitiveComponent
- IPhysicsComponent::GetPhysicsObjectByName()
- UPrimitiveComponent::GetPhysicsObjectByName()
- UClusterUnionComponent::GetPhysicsObjectByName()
- UGeometryCollectionComponent::GetPhysicsObjectByName()
- USkeletalMeshComponent::GetPhysicsObjectByName()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h |
| Include | #include "Components/PrimitiveComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PrimitiveComponentPhysics.cpp |
virtual Chaos::FPhysicsObject &42; GetPhysicsObjectByName
&40;
const FName & Name
&41; const