Navigation
Unreal Engine C++ API Reference > Runtime > Engine > PhysicsEngine > UBodySetup
- UObject::ClearCachedCookedPlatformData()
- UBodySetup::ClearCachedCookedPlatformData()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodySetup.h |
Include | #include "PhysicsEngine/BodySetup.h" |
Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodySetup.cpp |
virtual void ClearCachedCookedPlatformData
&40;
const ITargetPlatform &42; TargetPlatform
&41;
Remarks
Clears cached cooked platform data for specific platform
Parameters
Name | Description |
---|---|
TargetPlatform | target platform to cache platform specific data for |