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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/PhysicsEngine > API/Runtime/Engine/PhysicsEngine/UBodySetup > API/Runtime/Engine/PhysicsEngine/UBodySetup/AddCollisionFrom
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodySetup.h |
| Include | #include "PhysicsEngine/BodySetup.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodySetup.cpp |
void AddCollisionFrom
&40;
const FKAggregateGeom & FromAggGeom
&41;
Remarks
Add collision shapes from another body setup to this one