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Unreal Engine C++ API Reference > Runtime > Engine > PhysicsEngine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsSettings.h |
Include | #include "PhysicsEngine/PhysicsSettings.h" |
Syntax
struct FPhysicalSurfaceName
Remarks
Structure that represents the name of physical surfaces.
Variables
Type | Name | Description | |
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FName | Name | |
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TEnumAsByte< enum EPhysicalSurface > | Type |
Constructors
Type | Name | Description | |
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FPhysicalSurfaceName
(
EPhysicalSurface InType, |