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Unreal Engine C++ API Reference > Runtime > Engine > PhysicsEngine > FKTaperedCapsuleElem
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/TaperedCapsuleElem.h |
Include | #include "PhysicsEngine/TaperedCapsuleElem.h" |
Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysDrawing.cpp |
void GetElemSolid
&40;
const FTransform & ElemTM,
const FVector & Scale3D,
const FMaterialRenderProxy &42; MaterialRenderProxy,
int32 ViewIndex,
FMeshElementCollector & Collector
&41; const