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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/PhysicsEngine > API/Runtime/Engine/PhysicsEngine/FConstraintInstance
| Type | Name | Description | |
|---|---|---|---|
| void | InitConstraint_AssumesLocked
(
const FPhysicsActorHandle& ActorRef1, |
Create physics engine constraint using physx actors. | |
| void | InitConstraint_AssumesLocked
(
Chaos::FPhysicsObject* Body1, |