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Unreal Engine C++ API Reference > Runtime > Engine > PhysicsEngine > FConeConstraint
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintTypes.h |
Include | #include "PhysicsEngine/ConstraintTypes.h" |
Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/ConstraintTypes.cpp |
void UpdateConeLimit_AssumesLocked
&40;
const FPhysicsConstraintHandle & InConstraintRef,
float AverageMass
&41; const
Remarks
Updates cone limit from unreal data.