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Unreal Engine C++ API Reference > Runtime > Engine > PhysicsEngine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodySetup.h |
Include | #include "PhysicsEngine/BodySetup.h" |
Syntax
struct FBodySetupUVInfo
Remarks
UV information for BodySetup, only created if UPhysicsSettings::bSupportUVFromHitResults
Variables
Type | Name | Description | |
---|---|---|---|
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TArray< int32 > | IndexBuffer | Index buffer, required to go from face index to UVs |
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TArray< FVector > | VertPositions | Vertex positions, used to determine barycentric co-ords |
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TArray< TArray< FVector2D > > | VertUVs | UV channels for each vertex |
Functions
Type | Name | Description | |
---|---|---|---|
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void | FillFromTriMesh
(
const FTriMeshCollisionData& TriMeshCollisionData |
|
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void | GetResourceSizeEx
(
FResourceSizeEx& CumulativeResourceSize |
Get resource size of UV info |