Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/PhysicsEngine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodyInstance.h |
| Include | #include "PhysicsEngine/BodyInstance.h" |
Syntax
struct FBodyInstanceAsyncPhysicsTickHandle
Variables
| Type | Name | Description | |
|---|---|---|---|
| FPhysicsActorHandle | Proxy |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | IsValid () |
Operators
| Type | Name | Description | |
|---|---|---|---|
| Chaos::FRigidBodyHandle_Internal * | operator-> () |