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Unreal Engine C++ API Reference > Runtime > Engine > PhysicsEngine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintDrives.h |
Include | #include "PhysicsEngine/ConstraintDrives.h" |
Syntax
struct FAngularDriveConstraint
Remarks
Angular Drive
Variables
Type | Name | Description | |
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TEnumAsByte< enum EAngularDriveMode::Type > | AngularDriveMode | Whether motors use SLERP (spherical lerp) or decompose into a Swing motor (cone constraints) and Twist motor (roll constraints). |
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FVector | AngularVelocityTarget | Target angular velocity relative to the body reference frame in revolutions per second. |
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FRotator | OrientationTarget | Target orientation relative to the the body reference frame. |
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FConstraintDrive | SlerpDrive | Controls the SLERP (spherical lerp) drive between current orientation/velocity and target orientation/velocity. |
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FConstraintDrive | SwingDrive | Controls the cone constraint drive between current orientation/velocity and target orientation/velocity. |
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FConstraintDrive | TwistDrive | Controls the twist (roll) constraint drive between current orientation/velocity and target orientation/velocity. |
Constructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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bool | ||
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bool |