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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Physics > API/Runtime/Engine/Physics/IPhysicsReplicationFactory
Deprecated * No longer used - PhysScene owns the physics replication ptr once it is created. If you need a custom deleter, override CreatePhysicsReplication and specify the deleter in TUniquePtr.
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Physics/PhysicsInterfaceUtils.h |
| Include | #include "Physics/PhysicsInterfaceUtils.h" |
virtual void Destroy
&40;
FPhysicsReplication &42; PhysicsReplication
&41;