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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Physics > API/Runtime/Engine/Physics/IPhysicsReplicationFactory
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Physics/PhysicsInterfaceUtils.h |
| Include | #include "Physics/PhysicsInterfaceUtils.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsInterfaceUtils.cpp |
virtual TUniquePtr< IPhysicsReplication > CreatePhysicsReplication
&40;
FPhysScene &42; OwningPhysScene
&41;
Remarks
NOTE: Once the old Create/Destroy methods are deprecated, remove the default implementation!