Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Physics
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Physics/PhysicsFiltering.h |
| Include | #include "Physics/PhysicsFiltering.h" |
ECollisionChannel GetCollisionChannelAndExtraFilter
(
uint32 Word3,
FMaskFilter & OutMaskFilter
)