Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Physics
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Physics/PhysScene_PhysX.h |
| Include | #include "Physics/PhysScene_PhysX.h" |
Syntax
struct FSimulationScratchBuffer2
Remarks
Buffers used as scratch space for PhysX to avoid allocations during simulation
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint8 * | Buffer | The scratch buffer. | |
| int32 | BufferSize | Allocated size of the buffer. |
Constructors
| Type | Name | Description | |
|---|---|---|---|