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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Physics
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Physics/PhysScene.h |
| Include | #include "Physics/PhysScene.h" |
Syntax
template<typename ImplType>
class FPhysScene_Base
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AddForceFunction
(
TFunction< void(typename ImplType::DataType&, const float, const int32)> ForceFunction |
||
| void | AddPBDConstraintFunction
(
TFunction< void(typename ImplType::DataType&, const float)> ConstraintFunction |
||
| ImplType & | GetImpl () |
||
| const ImplType & | GetImpl () |
||
| void | Init () |
||
| void | SetCreateBodiesFunction
(
TFunction< void(typename ImplType::DataType&)> CreateBodies |
||
| void | |||
| void | SetEndFrameFunction
(
TFunction< void(const float)> EndFrame |
||
| void | SetKinematicUpdateFunction
(
TFunction< void(typename ImplType::DataType&, const float, const float, const int32)> KinematicUpda... |
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| void | SetParameterUpdateFunction
(
TFunction< void(typename ImplType::DataType&, const float, const int32)> ParameterUpdate |
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| void | SetStartFrameFunction
(
TFunction< void(const float)> StartFrame |
||
| void | Tick
(
float InDeltaSeconds |