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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Physics
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Physics/NetworkPhysicsSettingsComponent.h |
| Include | #include "Physics/NetworkPhysicsSettingsComponent.h" |
Syntax
USTRUCT ()
struct FNetworkPhysicsSettingsResimulation
Variables
| Type | Name | Description | |
|---|---|---|---|
| float | AngVelStabilityMultiplier | ||
| bool | bCompareInputToTriggerRewind | ||
| bool | bCompareStateToTriggerRewind | ||
| uint32: 1 | bOverrideAngVelStabilityMultiplier | Np2.Resim.AngVelStabilityMultiplier | |
| uint32: 1 | bOverrideCompareInputToTriggerRewind | Np2.Resim.CompareInputToTriggerRewind | |
| uint32: 1 | bOverrideCompareStateToTriggerRewind | Np2.Resim.CompareStateToTriggerRewind | |
| uint32: 1 | bOverridePosStabilityMultiplier | Np2.Resim.PosStabilityMultiplier | |
| uint32: 1 | bOverrideRedundantInputs | Override how many inputs to synchronize each sync to cover packet loss. | |
| uint32: 1 | bOverrideRedundantStates | Override how many states to synchronize each sync to cover packet loss. | |
| uint32: 1 | bOverrideResimulationErrorThreshold | Project Settings -> Physics -> Replication -> Physics Prediction -> Resimulation Error Threshold. | |
| uint32: 1 | bOverrideRotStabilityMultiplier | Np2.Resim.RotStabilityMultiplier | |
| uint32: 1 | bOverrideRuntimeCorrectionEnabled | Np2.Resim.RuntimeCorrectionEnabled | |
| uint32: 1 | bOverrideRuntimeVelocityCorrection | Np2.Resim.RuntimeVelocityCorrection | |
| uint32: 1 | bOverrideVelStabilityMultiplier | Np2.Resim.VelStabilityMultiplier | |
| bool | bRuntimeCorrectionEnabled | ||
| bool | bRuntimeVelocityCorrection | ||
| float | PosStabilityMultiplier | ||
| uint8 | RedundantInputs | ||
| uint8 | RedundantStates | ||
| uint32 | ResimulationErrorThreshold | ||
| float | RotStabilityMultiplier | ||
| float | VelStabilityMultiplier |
Functions
| Type | Name | Description | |
|---|---|---|---|
| float | |||
| bool | GetCompareInputToTriggerRewind
(
bool DefaultValue |
||
| bool | GetCompareStateToTriggerRewind
(
bool DefaultValue |
||
| float | |||
| uint32 | GetResimulationErrorThreshold
(
uint32 DefaultValue |
||
| float | |||
| bool | |||
| bool | |||
| float |