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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Physics
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Physics/NetworkPhysicsSettingsComponent.h |
| Include | #include "Physics/NetworkPhysicsSettingsComponent.h" |
Syntax
USTRUCT ()
struct FNetworkPhysicsSettings
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint32: 1 | bOverrideSimProxyRepMode | ||
| EPhysicsReplicationMode | SimProxyRepMode | Override the EPhysicsReplicationMode if Actor is ENetRole::ROLE_SimulatedProxy and has EPhysicsReplicationMode::Resimulation set. |