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Unreal Engine C++ API Reference > Runtime > Engine > Physics > FGenericPhysicsInterface > GeomOverlapMulti
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Private/Collision/SceneQuery.cpp |
Include | #include "Collision/SceneQuery.cpp" |
template<>
bool GeomOverlapMulti
&40;
const UWorld &42; World,
const FPhysicsGeometryCollection & InGeom,
const FVector & InPosition,
const FQuat & InRotation,
TArray< FOverlapResult > & OutOverlaps,
ECollisionChannel TraceChannel,
const FCollisionQueryParams & Params,
const FCollisionResponseParams & ResponseParams,
const FCollisionObjectQueryParams & ObjectParams
&41;