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Unreal Engine C++ API Reference > Runtime > Engine
Classes
Type | Name | Description | |
---|---|---|---|
![]() |
UPhysicalMaterialMask | Physical material masks are used to map multiple physical materials to a single rendering material |
Unreal Engine C++ API Reference > Runtime > Engine
Type | Name | Description | |
---|---|---|---|
![]() |
UPhysicalMaterialMask | Physical material masks are used to map multiple physical materials to a single rendering material |
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