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Unreal Engine C++ API Reference > Runtime > Engine > Performance > ILatencyMarkerModule
- ILatencyMarkerModule::SetPresentLatencyMarkerEnd()
- FReflexStatsLatencyMarkers::SetPresentLatencyMarkerEnd()
- FReflexLatencyMarkers::SetPresentLatencyMarkerEnd()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Performance/LatencyMarkerModule.h |
Include | #include "Performance/LatencyMarkerModule.h" |
void SetPresentLatencyMarkerEnd
&40;
uint64 FrameNumber
&41;