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Unreal Engine C++ API Reference > Runtime > Engine > Particles > UParticleSystemComponent
Type
typedef TArray< struct FParticleAnimTrailEmitterInstance &42;, TInlineAllocator< 8 > > TrailEmitterArray
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemComponent.h |
Include | #include "Particles/ParticleSystemComponent.h" |
Remarks
Array of trail emitters.