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Unreal Engine C++ API Reference > Runtime > Engine > Particles > UParticleSystemComponent
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemComponent.h |
Include | #include "Particles/ParticleSystemComponent.h" |
Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleComponents.cpp |
void SetVectorRandParameter
&40;
FName ParameterName,
const FVector & Param,
const FVector & ParamLow
&41;
Remarks
Set a named random vector instance parameter on this ParticleSystemComponent. Updates the parameter if it already exists, or creates a new entry if not.