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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/UParticleSystemComponent
- UActorComponent::SetComponentTickEnabled()
- UParticleSystemComponent::SetComponentTickEnabled()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemComponent.h |
| Include | #include "Particles/ParticleSystemComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleComponents.cpp |
virtual void SetComponentTickEnabled
&40;
bool bEnabled
&41;
Remarks
Set this component's tick functions to be enabled or disabled. Only has an effect if the function is registered
Parameters
| Name | Description |
|---|---|
| bEnabled | Whether it should be enabled or not |