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Unreal Engine C++ API Reference > Runtime > Engine > Particles > UParticleSystemComponent
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemComponent.h |
Include | #include "Particles/ParticleSystemComponent.h" |
Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleComponents.cpp |
virtual int32 GetNamedMaterialIndex
&40;
FName InName
&41; const
Remarks
Returns the index into the EmitterMaterials array for this named. If there are no named material slots or this material is not found, INDEX_NONE is returned.