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Unreal Engine C++ API Reference > Runtime > Engine > Particles > UParticleSystemComponent
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemComponent.h |
Include | #include "Particles/ParticleSystemComponent.h" |
Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleComponents.cpp |
virtual bool GetAnyVectorParameter
&40;
const FName InName,
FVector & OutVector
&41;
Remarks
Retrieve the Vector parameter value for the given name...also looks for colors and floats and returns those true Parameter was found - OutVector is valid false Parameter was not found - OutVector is invalid
Parameters
Name | Description |
---|---|
InName | Name of the parameter |
OutVector | The value of the parameter found |