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Unreal Engine C++ API Reference > Runtime > Engine > Particles > UParticleSystemComponent
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemComponent.h |
Include | #include "Particles/ParticleSystemComponent.h" |
Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleComponents.cpp |
virtual UMaterialInstanceDynamic &42; CreateNamedDynamicMaterialInstance
&40;
FName InName,
class UMaterialInterface &42; SourceMaterial
&41;
Remarks
Creates a Dynamic Material Instance for the specified named material override, optionally from the supplied material.
Parameters
Name | Description |
---|---|
Name | The slot name of the material to replace. If invalid, the material is unchanged and NULL is returned. |