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Unreal Engine C++ API Reference > Runtime > Engine > Particles > UParticleSystemComponent
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemComponent.h |
Include | #include "Particles/ParticleSystemComponent.h" |
Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleComponents.cpp |
void ClearParameter
&40;
FName ParameterName,
enum EParticleSysParamType ParameterType
&41;
Remarks
Clears the specified parameter, returning it to the default value set in the template
Parameters
Name | Description |
---|---|
ParameterName | name of parameter to remove |
ParameterType | type of parameter to remove; if omitted or PSPT_None is specified, all parameters with the given name are removed |