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Unreal Engine C++ API Reference > Runtime > Engine > Particles > UParticleSystem
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystem.h |
Include | #include "Particles/ParticleSystem.h" |
bool IsLooping&40;&41; const
Remarks
Returns true if the particle system is looping (contains one or more looping emitters)