Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Particles > UParticleSystem
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystem.h |
Include | #include "Particles/ParticleSystem.h" |
Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleComponents.cpp |
bool DoesAnyEmitterHaveMotionBlur
&40;
int32 LODLevelIndex
&41; const
Remarks
Checks if any of the emitters have motion blur at a specific lod level. true If any emitter has motion blur false None of the emitters have motion blur
Parameters
Name | Description |
---|---|
LODLevelIndex | The LOD level to check motion blur availability |