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Unreal Engine C++ API Reference > Runtime > Engine > Particles > UParticleModuleRequired
Syntax
TEnumAsByte< EParticleSortMode > SortMode
Remarks
The sorting mode to use for this emitter. PSORTMODE_None - No sorting required. PSORTMODE_ViewProjDepth - Sort by view projected depth of the particle. PSORTMODE_DistanceToView - Sort by distance of particle to view in world space. PSORTMODE_Age_OldestFirst - Sort by age, oldest drawn first. PSORTMODE_Age_NewestFirst - Sort by age, newest drawn first.