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Unreal Engine C++ API Reference > Runtime > Engine > Particles > UParticleModule
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleModule.h |
Include | #include "Particles/ParticleModule.h" |
Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleModules.cpp |
virtual bool IsUsedInLODLevel
&40;
int32 SourceLODIndex
&41; const
Remarks
Returns true if the module validiy flags indicate this module is used in the given LOD level. bool true if the generated module is used, false if not.
Parameters
Name | Description |
---|---|
SourceLODIndex | The index of the source LODLevel |