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Unreal Engine C++ API Reference > Runtime > Engine > Particles > UParticleEmitter
Syntax
int32 InitialAllocationCount
Remarks
Initial allocation count - overrides calculated peak count if > 0
Performance/LOD Data.
Unreal Engine C++ API Reference > Runtime > Engine > Particles > UParticleEmitter
int32 InitialAllocationCount
Initial allocation count - overrides calculated peak count if > 0
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