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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/UParticleEmitter
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleEmitter.h |
| Include | #include "Particles/ParticleEmitter.h" |
TStatId GetStatID
&40;
bool bForDeferredUse
&41; const
Remarks
Stat id of this object, 0 if nobody asked for it yet Returns the stat ID of the object... We can't use the normal version of this because those names are meaningless; we need the special name in the emitter