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Unreal Engine C++ API Reference > Runtime > Engine > Particles > UParticleEmitter
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleEmitter.h |
Include | #include "Particles/ParticleEmitter.h" |
Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleComponents.cpp |
int32 CreateLODLevel
&40;
int32 LODLevel,
bool bGenerateModuleData
&41;
Remarks
CreateLODLevel Creates the given LOD level. Intended for editor-time usage. Assumes that the given LODLevel will be in the [0..100] range. The index of the created LOD level