Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Particles > UFXSystemComponent
- UFXSystemComponent::SetBoolParameter()
- UNiagaraComponent::SetBoolParameter()
- UParticleSystemComponent::SetBoolParameter()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemComponent.h |
Include | #include "Particles/ParticleSystemComponent.h" |
virtual void SetBoolParameter
&40;
FName ParameterName,
bool Param
&41;
Remarks
Change a named boolean parameter, ParticleSystemComponent converts to float.