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Unreal Engine C++ API Reference > Runtime > Engine > Particles > Trail > UParticleModuleTrailSource
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/Trail/ParticleModuleTrailSource.h |
Include | #include "Particles/Trail/ParticleModuleTrailSource.h" |
Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleTrailModules.cpp |
bool ResolveSourceOffset
&40;
int32 InTrailIdx,
FParticleEmitterInstance &42; InEmitterInst,
FVector & OutSourceOffset
&41;
Remarks
Retrieve the SourceOffset for the given trail index. Currently, this is only intended for use by Ribbon emitters bool true if successful, false if not (including no offset)
Parameters
Name | Description |
---|---|
InTrailIdx | The index of the trail whose offset is being retrieved |
InEmitterInst | The EmitterInstance requesting the SourceOffset |
OutSourceOffset | The source offset for the trail of interest |