Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Particles > Parameter
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UParticleModule
- UParticleModuleParameterBase
- UParticleModuleParameterDynamic
- UParticleModuleParameterDynamic_Seeded
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/Parameter/ParticleModuleParameterBase.h |
Include | #include "Particles/Parameter/ParticleModuleParameterBase.h" |
Syntax
class UParticleModuleParameterBase : public UParticleModule
Constructors
Type | Name | Description | |
---|---|---|---|
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UParticleModuleParameterBase
(
const FObjectInitializer& ObjectInitializer |
Overridden from UParticleModule
Type | Name | Description | |
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bool | Return false if this emitter requires a game thread tick |