Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/Location
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UParticleModule
- UParticleModuleLocationBase
- UParticleModuleLocation
- UParticleModuleLocation_Seeded
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocation_Seeded.h |
| Include | #include "Particles/Location/ParticleModuleLocation_Seeded.h" |
Syntax
class UParticleModuleLocation_Seeded : public UParticleModuleLocation
Variables
| Type | Name | Description | |
|---|---|---|---|
| FParticleRandomSeedInfo | RandomSeedInfo | The random seed(s) to use for looking up values in StartLocation |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UParticleModuleLocation_Seeded
(
const FObjectInitializer& ObjectInitializer |
Overridden from UParticleModule
| Type | Name | Description | |
|---|---|---|---|
| void | EmitterLoopingNotify
(
FParticleEmitterInstance* Owner |
Called when an emitter instance is looping... | |
| FParticleRandomSeedInfo * | Retrieve the random seed info for this module. |